/*
 * Graphics and Computation - 433-380
 * Project 2
 * 06 May 2006
 *
 * Brad Plant   - bkplant
 * Adam Peacock - adamdp
 */

import javax.media.opengl.*;


/**
 * Represents a stationary game object. I.e. one that does move :-P
 */
public abstract class StationaryGameObject extends GameObject
{
	/**
	 * Constructor
	 *
	 * @param xCoordinate Specifies the xCoorindate
	 * @param yCoordinate Specifies the xCoorindate
	 * @param zCoordinate Specifies the xCoorindate
	 */
	public StationaryGameObject(float xCoordinate,
			float yCoordinate, float zCoordinate)
	{
		super(xCoordinate, yCoordinate, zCoordinate);
	}
}
